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Monday, July 11, 2011

Big Ideas About Math Education: Math Crossword Puzzle Vocabulary Diagnostic

By Derrick Brown (Email) (follow on Twitter @dbrowndbrown)
Download Math Crossword Puzzle Vocabulary Diagnostic (Free Preview Available)

This week, we move from "Big Ideas" to "Best Practices" for math education.

Learn how a simple crossword puzzle (of elementary and middle school math concepts) can be used as a creative diagnostic, or as a formal or informal assessment.

This resource can visually demonstrate your students' level of math proficiency by measuring their command of its language.

Background

I was named Math Department Head at my charter high school during Summer 2009. This new role made me directly responsible for catalyzing improvement in student achievement, and provided me with the opportunity to begin to formally research, evaluate, and implement language-based approaches to teaching mathematics.

To qualify and quantify the current level of language proficiency, I designed this 25-word diagnostic language test of math terms commonly used from kindergarten to eighth grade. The test was first given in July 2009 to 25 incoming 9th-grade students during our week-long Summer Orientation Camp.

Early results of the test indicated a remarkably low level of math language proficiency.

Less than 10% of the students tested were able to define terms like "square", "volume", "sum", and "circumference".

None of the students were able to define terms like "addition", "subtraction", "multiplication, "division", "area", "line", "circle", "diameter", "principal", and "interest".

One frustrated student put it best as she scribbled the following message at the top of her test: "Some words I could not define because I cannot explain, but I know how to do them."

This rude awakening convinced me that we have to stop congratulating ourselves for drilling our students on rote memorization and pattern recognition techniques to achieve short-term success, and to retain little fundamental understanding.

Students must learn to do math, and must then learn what math does. Establishing that level of proficiency requires a steep, uphill climb that is facilitated by sobering honesty, and a committed work ethic displayed by all school stakeholders.


Also check out:
  1. Reach - Then Teach (Big Ideas About Math Education)
  2. Math Crossword Puzzle Language Diagnostic (Alternate Download from Scribd.com)
Please share your thoughts on these "Big Ideas" and best practices by leaving comments below. Email us or follow us on Twitter @dbrowndbrown to submit your own "Big Ideas" and best practices!
 
Copyright © 2012 Derrick  Brown. All Rights Reserved.


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Character Education Crossword Puzzles (Volume 1)

Check it out at http://bit.ly/tpt_charpuzz1!

Puzzles 1-4

These puzzles present the following 110 important interpersonal qualities in a fun, interactive, easy-to-complete format:

ACCOUNTABLE
ACHIEVEMENT
ANGER
ASSUMPTION
ATTITUDE
AUTHORITY
BRAVE
CALM
CAPABLE
CARE
CHARACTER
CHEERFUL
CITIZENSHIP
CLEAN
COMMITMENT
COMMUNICATE
COMPASSION
COMPOSURE
CONCERN
CONFIDENCE
CONFLICT
CONFRONT
CONSERVATIVE
CONSIDERATION
CONSISTENT
CONTENT
CONTROL
COOPERATION
COURAGE
COURTESY
CREATIVITY
DEPENDABLE
DETERMINATION
DIDACTIC
DILIGENT
DIPLOMACY
DISCERN
DISCIPLINE
DISCIPLING
DOGMATIC
EFFORT
EMPATHY
ENTHUSIASM
EQUALITY
ESTEEM
FAIR
FAVOR
FEARLESS
FORGIVENESS
FRIEND
GENEROSITY
GENTLE
GOSSIP
GRATITUDE
HABITS
HAPPINESS
HARSH
HONEST
HONOR
HOPE
HUMILITY
HUMOR
IMPATIENT
INDEPENDENT
INITIATIVE
INTEGRITY
KINDNESS
KNOWLEDGE
LAZY
LEADER
LOVE
LOYALTY
MINISTRY
MODERATION
NEGATIVE
OBEDIENCE
OPTIMISTIC
PATIENCE
PEACE
PERSISTENT
PLEASE
POLITE
POSITIVE
POWER
PRIDE
PRINCIPLE
PROBLEMS
PRODUCTIVE
PUNCTUAL
PURPOSE
RELATIONSHIP
RELIABILITY
RESPECT
RESPONSIBLE
RUMOR
SACRIFICE
SELF-CONTROL
SELF-DISCIPLINE
SELFLESS
SELF-RESPECT
SPORTSMANSHIP
STEWARDSHIP
THANKFUL
THRIFTY
TOLERANCE
TRUST
TRUTH
WISDOM
WORK ETHIC
WRATH

Puzzles 5-6

Based on author Derrick Brown’s e-book Reach – Then Teach, these puzzles present the following 50 important interpersonal qualities in a fun, interactive, easy-to-complete format:

ACCEPTANCE
ACCOUNTABILITY
AFFIRMATION
ANDRAGOGY
ARROGANCE
AUTHORITY
AWARENESS
BODY
CHARACTER
CRITICAL THINKING
DISCOURSE
EDUCATION
ENTREPRENEURSHIP
FAITH
FORGIVENESS
HONESTY
IGNORANCE
KNOWLEDGE
LANGUAGE
LEADERSHIP
LITERACY
LOVE
MATH
MIND (CONSCIENCE)
MINISTRY
MISSION
MONEY
NAME
OBEDIENCE
PEDAGOGY
PERSONALITY
POSSESSIONS
POWER
PROBLEM SOLVING
READING
RELATIONSHIPS
SELF-DISCIPLINE
STEWARDSHIP
STUDENT
TALENTS
TEACHER
TEMPERAMENT
TIME
TRUST
VISION
WEALTH
WISDOM
WORK
WORK ETHIC
WRITING

NOW YOU KNOW History Quiz Bowl (Volume 1)


 
Check it out at http://bit.ly/tpt_nyk_hqb!

NOW YOU KNOW is a gameshow played (using a Powerpoint template) in the tradition of "Jeopardy" that presents the exploits of extraordinary people in an inspiring, "edutaining" way.

The History Quiz Bowl (Volume I) presents 26 (5 per category, plus 1 in the final round) inspiring people in a fun, interactive, easy-to-play format that includes these categories:

EDUCATION
FILM, TV, THEATER
FREEDOM FIGHTERS
SISTAH SOULJAHS
SPORTS

The preview file is a read-only, abbreviated version of the game. Check out the vibrant colors, great pictures, the easy-to-understand "answers", and the compelling stories told about each historical figure!

Also check out ...
  1. NOW YOU KNOW Character Education Edition (Volume 1)
  2. NOW YOU KNOW Character Education Edition (Volume 2)
  3. NOW YOU KNOW Character Education Edition (Volume 3)
  4. NOW YOU KNOW "Jeopardy"-Style Powerpoint Game Template

NOW YOU KNOW Character Education Edition (Volume 2)



Check it out at http://bit.ly/pVNObS!

NOW YOU KNOW is a gameshow played (using a Powerpoint template) in the tradition of "Jeopardy" that presents the exploits of extraordinary people in an inspiring, "edutaining" way.

The Character Education Edition (Volume 2) presents 26 (5 per category, plus 1 in the final round) important interpersonal qualities in a fun, interactive, easy-to-play format that includes these categories:

"A" WORDS (accountable, achievement, anger, etc.)
"C" WORDS (citizenship, commit, courtesy, etc.)
MORE "C" WORDS (considerate, consistent, control, etc.)
"D" WORDS (dependable, determined, disciplined, etc.)
"E" WORDS (effort, equality, enthusiasm, etc.)

Check out the great pictures and the easy-to-understand "answers" that accompany each interpersonal quality!




Check out the other "Now You Know" Editions:

  1. NOW YOU KNOW Character Education Edition (Volume 1)
  2. NOW YOU KNOW Character Education Edition (Volume 3)
  3. NOW YOU KNOW History Quiz Bowl (Volume 1)
  4. NOW YOU KNOW "Jeopardy"-Style Powerpoint Game Template

Microsoft Excel Functions Workbook, Volume 2

Download it at http://bit.ly/tpt_exv2!

This is an Excel 97-2003 collection of 15 project-based, problem solving spreadsheet exercises (with complete keys - SEE PREVIEW) that help students learn to use the following powerful Microsoft Excel functions:

SUM
AVERAGE
IF
COUNTIF
COUNTBLANK

Each exercise generally takes between 1 and 2 full class periods to complete. I take 10-15 minutes to explain the problem, the deliverable, and the tools, and then let the students work independently or in small groups.

I created these for the Microsoft Excel portion of my 9th-grade Computer Applications class, but also integrated them into my Geomtery, Algebra 2, and Pre-Engineering classes as projects in later years.

Developing a Microsoft Excel skill set is just that important for college-bound students and teachers!

Check out Volume 1 at http://bit.ly/tpt_exv1!


NOW YOU KNOW Math Edition (Money)


NOW YOU KNOW (http://bit.ly/nyk_money) is a gameshow played (using a Powerpoint template) in the tradition of "Jeopardy".

The Money Edition presents 26 (5 per category, plus 1 in the final round) fundamental money problems in a fun, interactive, easy-to-play format that includes these categories:

BORROWING (DEBT)
BUDGETING
COST, REVENUE, & PROFIT
EARNING & SAVING
INVESTING
SHOPPING

The preview file is a read-only, abbreviated version of the game.



Check out the other "Now You Know" Editions:

  1. NOW YOU KNOW Character Education Edition (Volume 1)
  2. NOW YOU KNOW Character Education Edition (Volume 2)
  3. NOW YOU KNOW Character Education Edition (Volume 3)
  4. NOW YOU KNOW History Quiz Bowl (Volume 1)
  5. NOW YOU KNOW "Jeopardy"-Style Powerpoint Game Template

Math Visual Dictionary - Geometry




This Geometry visual dictionary presents 50 key terms along with descriptive photos on 8.5" x 11" slides.

The slides are suitable for posting on word walls and bulletin boards. The PDF can also be displayed on teacher and/or student computers.

Check it out at http://bit.ly/tpt_mvd !





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