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Character Education Crossword Puzzles (Volume 1)

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Showing posts with label Game. Show all posts
Showing posts with label Game. Show all posts

Tuesday, October 9, 2012

Big Ideas About TEaCHING & Learning: Talk To Me (CCGPS Edition) - Teach The Language Of Math!




"Talk To Me" (CCGPS Edition) - Teach The Language of Math!
 (Derrick Brown, Presenter)
(SEE BIO BELOW)


Presented During

Date and Time
Fri 10/19/2012 9:30 AM – 11:30 AM

Location
Rock Eagle 4-H Center
Oconee National Forest, 350 Rock Eagle Rd, Eatonton, Georgia 31024-6104

Cost
 FREE (To Conference Registrants)


Presentation Summary

Participants will learn to play the NEW CCGPS edition of "Talk To Me" -
a game show (in the tradition of Taboo and Pictionary) that requires teams of contestants to build language and discourse skills by guessing vocabulary terms from verbal and/or pictorial clues presented by a single teammate.

To learn more ...

  1. Buy "Talk To Me" (CCGPS Version) at TeachersPayTeachers.com (An Online Marketplace for Teachers)!
  2. Review Using "Talk To Me" To Teach The Language of Math! (FREE 24-page guide that introduces teachers to downloading and playing "Talk To Me" in their classrooms)
  3. Check out the video below to see how the game is played!



Derrick Brown's Bio

Derrick Brown is currently the Principal Consultant for KnowledgeBase - an educational publisher.

Mr. Brown has published a digital catalog of more than 70 short films, learning games, visual dictionaries, poems, essays, newsletters, inspirational posters, and projects. He has also delivered more than 30 presentations, workshops, keynote addresses, and invited lectures at conferences, high schools, colleges, universities, and churches.

From 2004-2010, he served as a founding faculty member, governing board representative, Director of Corporate Relations, Dean of Students, and Assistant Principal of Tech High (Charter) School in Atlanta GA.

Mr. Brown founded KnowledgeBase, Inc., in 1998, and served as its full-time executive director until 2004. KnowledgeBase's mission is to educate and to empower people by creating content that enhances their reading, writing, math, entrepreneurial, leadership, and critical thinking (problem solving) skills.

He earned his B.S. degree in Electrical Engineering with honors from Clemson University in December 1991. He then worked for The MITRE Corporation's (Reston, VA) Signal Processing and Advanced Technology Department for one year before beginning graduate studies at Georgia Tech, where he received his M.S. degree in Electrical Engineering in March 1994.

Please share your thoughts on these "Big Ideas" and best practices by leaving comments below. Email us or follow us on Twitter @dbrowndbrown to submit your own "Big Ideas" and best practices!

 
 
Copyright © 2012 Derrick  Brown. All Rights Reserved.

Monday, July 11, 2011

Character Education Crossword Puzzles (Volume 1)

Check it out at http://bit.ly/tpt_charpuzz1!

Puzzles 1-4

These puzzles present the following 110 important interpersonal qualities in a fun, interactive, easy-to-complete format:

ACCOUNTABLE
ACHIEVEMENT
ANGER
ASSUMPTION
ATTITUDE
AUTHORITY
BRAVE
CALM
CAPABLE
CARE
CHARACTER
CHEERFUL
CITIZENSHIP
CLEAN
COMMITMENT
COMMUNICATE
COMPASSION
COMPOSURE
CONCERN
CONFIDENCE
CONFLICT
CONFRONT
CONSERVATIVE
CONSIDERATION
CONSISTENT
CONTENT
CONTROL
COOPERATION
COURAGE
COURTESY
CREATIVITY
DEPENDABLE
DETERMINATION
DIDACTIC
DILIGENT
DIPLOMACY
DISCERN
DISCIPLINE
DISCIPLING
DOGMATIC
EFFORT
EMPATHY
ENTHUSIASM
EQUALITY
ESTEEM
FAIR
FAVOR
FEARLESS
FORGIVENESS
FRIEND
GENEROSITY
GENTLE
GOSSIP
GRATITUDE
HABITS
HAPPINESS
HARSH
HONEST
HONOR
HOPE
HUMILITY
HUMOR
IMPATIENT
INDEPENDENT
INITIATIVE
INTEGRITY
KINDNESS
KNOWLEDGE
LAZY
LEADER
LOVE
LOYALTY
MINISTRY
MODERATION
NEGATIVE
OBEDIENCE
OPTIMISTIC
PATIENCE
PEACE
PERSISTENT
PLEASE
POLITE
POSITIVE
POWER
PRIDE
PRINCIPLE
PROBLEMS
PRODUCTIVE
PUNCTUAL
PURPOSE
RELATIONSHIP
RELIABILITY
RESPECT
RESPONSIBLE
RUMOR
SACRIFICE
SELF-CONTROL
SELF-DISCIPLINE
SELFLESS
SELF-RESPECT
SPORTSMANSHIP
STEWARDSHIP
THANKFUL
THRIFTY
TOLERANCE
TRUST
TRUTH
WISDOM
WORK ETHIC
WRATH

Puzzles 5-6

Based on author Derrick Brown’s e-book Reach – Then Teach, these puzzles present the following 50 important interpersonal qualities in a fun, interactive, easy-to-complete format:

ACCEPTANCE
ACCOUNTABILITY
AFFIRMATION
ANDRAGOGY
ARROGANCE
AUTHORITY
AWARENESS
BODY
CHARACTER
CRITICAL THINKING
DISCOURSE
EDUCATION
ENTREPRENEURSHIP
FAITH
FORGIVENESS
HONESTY
IGNORANCE
KNOWLEDGE
LANGUAGE
LEADERSHIP
LITERACY
LOVE
MATH
MIND (CONSCIENCE)
MINISTRY
MISSION
MONEY
NAME
OBEDIENCE
PEDAGOGY
PERSONALITY
POSSESSIONS
POWER
PROBLEM SOLVING
READING
RELATIONSHIPS
SELF-DISCIPLINE
STEWARDSHIP
STUDENT
TALENTS
TEACHER
TEMPERAMENT
TIME
TRUST
VISION
WEALTH
WISDOM
WORK
WORK ETHIC
WRITING

NOW YOU KNOW History Quiz Bowl (Volume 1)


 
Check it out at http://bit.ly/tpt_nyk_hqb!

NOW YOU KNOW is a gameshow played (using a Powerpoint template) in the tradition of "Jeopardy" that presents the exploits of extraordinary people in an inspiring, "edutaining" way.

The History Quiz Bowl (Volume I) presents 26 (5 per category, plus 1 in the final round) inspiring people in a fun, interactive, easy-to-play format that includes these categories:

EDUCATION
FILM, TV, THEATER
FREEDOM FIGHTERS
SISTAH SOULJAHS
SPORTS

The preview file is a read-only, abbreviated version of the game. Check out the vibrant colors, great pictures, the easy-to-understand "answers", and the compelling stories told about each historical figure!

Also check out ...
  1. NOW YOU KNOW Character Education Edition (Volume 1)
  2. NOW YOU KNOW Character Education Edition (Volume 2)
  3. NOW YOU KNOW Character Education Edition (Volume 3)
  4. NOW YOU KNOW "Jeopardy"-Style Powerpoint Game Template

NOW YOU KNOW Character Education Edition (Volume 2)



Check it out at http://bit.ly/pVNObS!

NOW YOU KNOW is a gameshow played (using a Powerpoint template) in the tradition of "Jeopardy" that presents the exploits of extraordinary people in an inspiring, "edutaining" way.

The Character Education Edition (Volume 2) presents 26 (5 per category, plus 1 in the final round) important interpersonal qualities in a fun, interactive, easy-to-play format that includes these categories:

"A" WORDS (accountable, achievement, anger, etc.)
"C" WORDS (citizenship, commit, courtesy, etc.)
MORE "C" WORDS (considerate, consistent, control, etc.)
"D" WORDS (dependable, determined, disciplined, etc.)
"E" WORDS (effort, equality, enthusiasm, etc.)

Check out the great pictures and the easy-to-understand "answers" that accompany each interpersonal quality!




Check out the other "Now You Know" Editions:

  1. NOW YOU KNOW Character Education Edition (Volume 1)
  2. NOW YOU KNOW Character Education Edition (Volume 3)
  3. NOW YOU KNOW History Quiz Bowl (Volume 1)
  4. NOW YOU KNOW "Jeopardy"-Style Powerpoint Game Template

NOW YOU KNOW Math Edition (Money)


NOW YOU KNOW (http://bit.ly/nyk_money) is a gameshow played (using a Powerpoint template) in the tradition of "Jeopardy".

The Money Edition presents 26 (5 per category, plus 1 in the final round) fundamental money problems in a fun, interactive, easy-to-play format that includes these categories:

BORROWING (DEBT)
BUDGETING
COST, REVENUE, & PROFIT
EARNING & SAVING
INVESTING
SHOPPING

The preview file is a read-only, abbreviated version of the game.



Check out the other "Now You Know" Editions:

  1. NOW YOU KNOW Character Education Edition (Volume 1)
  2. NOW YOU KNOW Character Education Edition (Volume 2)
  3. NOW YOU KNOW Character Education Edition (Volume 3)
  4. NOW YOU KNOW History Quiz Bowl (Volume 1)
  5. NOW YOU KNOW "Jeopardy"-Style Powerpoint Game Template

Copyright © 2025 Derrick Brown and KnowledgeBase, Inc. All Rights Reserved.